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    Pablo Chiereghin violently destroys and rebuilds furniture for Riot Design exhibition

    Italian visual artist Pablo Chiereghin has created a series of furniture pieces from the remains of items he destroyed “using a riot aesthetic” for an exhibition at Vienna’s Kunstforum.Named Riot Design, the exhibition consists of a series of reconstructed pieces of furniture and everyday items displayed alongside videos showing Chiereghin destroying the original items.
    “Riot Design is a process through consumerism, violence appeal, design and the market,” explained Chiereghin.
    “Un-personal everyday objects are destroyed and transformed using a riot aesthetic and then brought back to functionality through an invasive restoration,” he told Dezeen.

    The Riot Design exhibition is at Vienna’s Kunstforum.

    Each of the items, chosen for their normality, was destroyed on-site within the gallery, which is in the former vault of the bank that houses the Kunstforum.
    They were then reassembled using construction materials that are usually hidden within items to draw attention to the rebuilding.

    Riot Design consists of destroyed and rebuilt furniture
    “The act of destruction is part of the artwork, violence models and deconstructs the object, leaving left-over pieces which are then to be recomposed in a unique object,” Chiereghin said.
    “The exhibition is conceived as a whole installation which combines objects and videos, changing rhythm through rough sounds and flirty objects, between construction materials and pink moulded plastic.”

    The items were chosen for their normality
    Chiereghin destroyed the items while wearing a helmet or balaclava to make a visual connection to the act of rioting.
    “The combination of the objects and the riot tools was influenced by the destruction result I wanted to obtain and by visual references to the history of riots,” said Chiereghin.
    “The idea of applying violence to things is common, either in everyday life or in the art,” he continued. “Nevertheless, I was for a long time fascinated by the power of exercising violence and the appeal that violence has on human beings.”

    The furniture was destroyed within the exhibition space
    “With the passing of the time I realised I wanted to excerpt the idea of riot and its violence from a context and use it as a cultural, ready-made tool of design,” continued Chiereghin.
    “Destruction activates multilayer connections: damage, hedonistic liberation, loss of value and reaction against status quo.”

    Videos show the items being destroyed
    The exhibition was created after Chiereghin watched lots of footage of riots, including those at the WTO in Seattle in 1999 and the Genova G8 Summit in 2001. The artist also focused on anti-austerity riots in Greece between 2010-2015, along with the recent riots in Hong Kong and USA.

    “As a predominantly white profession, we recognise that we have contributed to this pain”

    He accepts that the subject matter and the title of the exhibition may prove controversial, but hopes that it challenges visitors to ask questions.

    Pablo Chiereghin violently destroyed the pieces
    “If somebody finds it inappropriate, contradictory or speculative they are right,” he said.
    “The project offers a multilayer approach, which goes from entertainment to speculative design and consumerism critics,” he continued.
    “Visitors have possibilities to stay on the level they want but I think I would be happy if some visitors go home with questions.”
    Riot Design is on at the Kunstforumin in Vienna from 15 October to 22 November 2020. See Dezeen Events Guide for an up-to-date list of architecture and design events taking place around the world.

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    Ten architecture and design events this November and December from Dezeen Events Guide

    Design Shanghai, Design Miami and Dubai Design Week are among the architecture and design events listed in Dezeen Events Guide taking place this winter, alongside a host of virtual programmes including an Archigram symposium and the Dezeen Awards ceremonies.Other events taking place in November and December include an Enzo Mari exhibition in Milan curated by Hans Ulrich Obrist, the Quito Pan-American Architecture Biennial in Ecuador, Barcelona Design Week and Contemporary Istanbul.

    Above: the iconic illustration of the coronavirus virion is one of the designs on show at the Beazley Designs of the Year exhibition. Top: Walking illustration by Drawing Architecture Studio for the M+ museum’s Archigram Cities symposium
    Beazley Designs of the Year exhibition21 October 2020 to 28 March 2021
    The nominees for the 2020 Designs of the Year awards are currently on show at the London Design Museum until March of next year, allowing visitors to reflect on the state of the world in the months leading up to the coronavirus pandemic.
    Exhibits are arranged in chronological order, starting with Jack and Huei’s proposal for naming Bleached Coral as colour of the year at the start of 2019 and leading all the way up until January of this year, when the CDC released its 3D rendering of the novel coronavirus.
    About Time: Fashion and Duration exhibition29 October 2020 to 7 February 2021
    In celebration of the 150th anniversary of New York’s Metropolitan Museum of Art, the annual exhibition put on by its Costume Institute is this year sharing a retrospective of seminal fashion pieces from 1870 until the present day.
    The show, which is usually launched with the Met Gala in May, highlights the cyclical nature of fashion by mixing up styles from throughout the decades in two clock-like gallery spaces created by set designer Es Devlin.
    M+ Matters: Archigram Cities Online Symposium4 to 21 November
    In a virtual event organised by Hong Kong’s M+ museum, scholars and architects will come together to reconsider the work of British architecture collective Archigram and its enduring influence on modern architectural discourse.
    Over a series of three Zoom presentations, speakers will include architects Liam Young and Mark Wigley as well as Atelier Bow-Wow’s Tsukamoto Yoshiharu.
    Dubai Design Week9 to 14 November
    Dubai is one of the few design weeks to take place not just virtually by also in real life this year, spanning more than 200 events across the second week of November focused on how we can reimagine the way we live in light of the pandemic.
    This includes the Global Grad Show, exhibiting projects by students from around the world, and the trade fair Downtown Design alongside the city’s inaugural d3 Architecture Festival.
    Dezeen Awards ceremonies23 to 25 November
    The winners of this year’s Dezeen Awards will be announced via a three hour-long livestreams, hosted by Saatchi Gallery’s poet in residence LionHeart.
    Set on three consecutive days, each ceremony will be dedicated to a different category from architecture to interiors and design, with their respective key judges Norman Foster, Michelle Ogundehin and Paola Antonelli each sharing an address reflecting on this year’s entries.

    Combo chair by Frank Chou, one of the designers exhibiting at Design Shanghai

    Design Shanghai26 to 29 November
    Postponed from its original date in March, China’s preeminent design fair Design Shanghai will now take place at the end of November, highlighting local designers and brands alongside exhibitors from 30 other countries.
    The highly-anticipated Norwegian Presence showcase, which is normally exhibited at Salone del Mobile, will be presented as part of the Chinese trade fair instead, alongside a speaker programme featuring Ini Archibong, Ross Lovegrove and Hong Kong designer André Fu.
    Design Miami28 November to 6 December
    For its 16th edition, the Design Miami fair will supplement its regular programme with a new curated exhibition series called Podium, in which pieces of collectable design and craft will be not just on display but also for sale.
    In the wake of a tumultuous year in US history and the divisive 2020 election, the showcase will highlight pieces that question what it means to be American, from a 19th-century Navajo tribe textile to ceramics by Puerto Rican “ghetto potter” Roberto Lugo.
    World Architecture Festival30 November to 4 December
    The WAF is going virtual this year, with a series of talks, panel discussions and special prize ceremonies being live-streamed for free.
    Speakers including UNStudio’s Ben Van Berkel, Archigram founder Peter Cook and Jeanne Gang of Chicago firm Studio Gang will discuss everything from recent technical innovations to the ever-present topic of how we can learn to live with pandemics.
    Contemporary Istanbul16 to 20 December
    Turkey’s leading contemporary art fair will this year offer both virtual and physical events, including its recurring Plugin exhibition, which this year is focusing on human-machine communication and artificial intelligence.
    The event’s online version will act as a platform for visitors to interact with the fair in real-time, during its actual opening hours.
    National Gallery of Victoria Triennial19 December 2020 to 18 April 2021
    The second triennial from Melbourne’s NGV will showcase projects from around the globe that blur the line between art, design, architecture, science and technology.
    More than 80 artists and designers will take part in this year’s edition, including up-and-coming talent alongside stalwarts such as Kengo Kuma, Faye Toogood, Jeff Koons and Patricia Urquiola.

    Patricia Urquiola presents an installation titled Recycled Woollen Island at NGV Triennial 2020
    About Dezeen Events Guide
    Dezeen Events Guide is our guide to the best architecture and design events taking place across the world each year.
    The guide is updated weekly and includes virtual events, conferences, trade fairs, major exhibitions and design weeks, as well as up-to-date information about what events have been cancelled or postponed due to the ongoing coronavirus pandemic.
    Inclusion in the guide is free for basic listings, with events selected at Dezeen’s discretion. Organisers can get enhanced or premium listings for their events, including images, additional text and links, by paying a modest fee.
    In addition, events can ensure inclusion by partnering with Dezeen. For more details on inclusion in Dezeen Events Guide and media partnerships with Dezeen, email eventsguide@dezeen.com.

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  • About Time: Fashion and Duration exhibition at The Met celebrates 150 years of fashion

    Set designer Es Devlin has created two clock-like gallery spaces for the latest fashion exhibition at New York’s Metropolitan Museum of Art, which compares design over 150 years.The Met’s Costume Institute opens About Time: Fashion and Duration at the museum’s Fifth Avenue location on 29 October –  the original planned opening in May 2020 was postponed due to the coronavirus pandemic.
    Featured fashion dates back 150 years to 1870 to coincide with The Met’s 150th anniversary. Rather than presenting designs chronologically, the exhibition mixes up the timeline in order to compare the cyclical nature of fashion across the years.

    Above image: the all-bacl Clock One gallery space. Top image: the mirrored Clock Two gallery space

    “About Time: Fashion and Duration considers the ephemeral nature of fashion, employing flashbacks and fast-forwards to reveal how it can be both linear and cyclical,” said The Met director Max Hollein.
    “The result is a show that presents a nuanced continuum of fashion over the museum’s 150-year history.”
    Devlin, who has created stage sets for musicians The Weekend and Katy Perry, worked with The Met’s Design Department to create a time-travelling-themed exhibition.

    White markings or light divide galleries into 60 “minutes”
    It is located in two galleries in the museum’s Iris and B Gerald Cantor Exhibition Hall that are in a circular formation like a clock. Called Clock One and Clock Two, they have different material finishes. The former is nearly all black, and the latter is covered in mirrors.
    White markings on the floor or thin white lights punctuate both spaces, resembling the marks on a clock face.
    These marks split the galleries into 60 segments or “minutes”. Each minute showcases two garments – one that follows time chronologically and another from a different time period to showcase similarities or differences in form.

    One of the spaces is covered in mirrors
    Examples include an 1870s black silk faille princess-line dress paired with a 1990s Alexander McQueen skirt and a mid-1890s silk satin dress with puffed sleeves contrasted by 2004 Comme des Garçons ensemble.
    “Fashion is indelibly connected to time,” said Andrew Bolton, the Wendy Yu curator in charge of The Costume Institute.
    “It not only reflects and represents the spirit of the times, but it also changes and develops with the times, serving as an especially sensitive and accurate timepiece.”

    It is located in two galleries in the museum’s Iris and B Gerald Cantor Exhibition Hall
    There are 125 fashions in the exhibition with a number sourced from The Costume Insitute’s collection. It includes work from well-known contemporary and historic designers and brands like Virgil Abloh, Azzedine Alaïa, Jonathan Anderson, Iris van Herpen, Karl Lagerfeld and Vivienne Westwood.
    First announced last year, The Met’s About Time exhibition is based on French 20th-century philosopher Henri Bergson’s idea of time as la durée, or duration – something which can be measured through images but never perceived as a whole.

    The Met celebrates “resurgence of camp” in new exhibition Camp: Notes on Fashion

    The Met closed its main building on Fifth Avenue, as well as its Met Breuer and Met Cloisters locations, in early March in response to the emergence of outbreaks of coronavirus in New York City.
    In lieu of the spring opening, the museum created a virtual version of About Time: Fashion and Duration on Youtube.

    Garments include this spring/summer 2020 haute couture by Viktor + Rolf
    The annual Costume Institute Benefit, also known as the Met Gala, was due to take place in May 2020 to coincide with the original opening of the exhibition. It was also cancelled due to the pandemic.
    The Met’s Costume Institute organises a spring exhibition every year. Last year’s exhibition Camp: Notes on Fashion celebrated the “resurgence of camp”, while the 2018 showcase Heavenly Bodies was themed on religion.
    Others have included a retrospective of Comme des Garcons founder Rei Kawakubo, a study of handcraft and machine production and an exploration of China.

    About Time will run from 29 October 2020 to 7 February 2021. See Dezeen Events Guide for an up-to-date list of architecture and design events taking place around the world.

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  • Connected virtual exhibition sees nine designers craft carbon-negative furniture from hardwoods

    Dezeen promotion: a range of carbon-negative furniture items created by designers including Ini Archibong and Thomas Heatherwick for London’s Design Museum can now be viewed as part of a permanent virtual exhibition.Jointly commissioned by the American Hardwood Export Council (AHEC), Benchmark Furniture and the Design Museum, the Connected exhibition tasked nine designers with creating a table and seating object for their own home offices.

    Top: Studiopepe’s geometric table and chair. Above: The Connected exhibition was on show at London’s Design Museum
    Designed for their personal use, each designer’s creation was made to suit their new ways of living and working from home as a result of the coronavirus pandemic.
    The exhibition aimed to explore how designers and craftspeople have adapted their working methods during lockdown.
    Designers were also invited to record video diaries documenting the process of creating their pieces, which have been compiled and made into a documentary.

    Ini Archibong’s design was informed by the rock formations of The Giant’s Causeway

    Participants included Archibong, who is based in Switzerland, London-based Heatherwick Studio, Jaime Hayon from Spain and Netherlands-based Sabine Marcelis.
    Other designers involved were Maria Bruun, Sebastian Herkner, Maria Jeglinska-Adamczewska, Studiopepe and Studio Swine.

    Ini Archibong designs rock-like furniture with its own drainage system

    While Archibong took cues from the undulating rock formations of Giant’s Causeway in Northern Ireland for his Kadamba Gate table and seating design, Heatherwick Studio created a modular desk with wooden planters for legs.
    The nine furniture pieces were displayed at London’s Design Museum from 11 September to 11 October. The show, which was digitally scanned by V21 Artspace, is now permanently available to view online as a virtual exhibition.

    Thomas Heatherwick designed a table with planters as legs for the Connected project
    Each design was made from a choice of three sustainable American hardwoods: red oak, maple or cherry. According to AHEC, the resulting collection of objects removed more carbon from the atmosphere than they generated.
    “When considered as a group, the Connected designs are better than carbon neutral,” said AHEC. “The total global warming potential (GWP) – often referred to as the ‘carbon footprint’ – of the nine Connected designs is minus 342 kilograms of CO2 equivalent.”

    Heatherwick Studio unveils modular desk with wooden planter legs

    “It takes a little over 10 seconds for the hardwood logs harvested to manufacture all the Connected designs to be replaced by new growth in the US forest,” it continued.
    “The full environmental Life Cycle Assessments on each of the nine projects prove that these pieces are environmentally sound, going beyond carbon neutrality and leaving a negative carbon footprint.”

    Sabine Marcelis designed a work-from-home cubicle with a bright yellow interior for the show
    Details on the exhibition can be found via the Design Museum website, while more information on the work AHEC does can be found on its webpage.

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  • Game On's neon-filled exhibition design paid homage to 80s video games

    Spanish practice Smart & Green Design re-designed the Barbican’s touring Game On exhibition for a former underground cistern in Madrid, using more than 150 LED arches to evoke the neon colours of the 1980s.The retrospective, which is reportedly the largest international exhibition to explore the history of video games, spans more than 400 collector’s objects and drawings covering the birth of the technology in the 1960s to the present day.

    Visitors to the exhibition can play 150 video games
    Alongside this, 150 original video games can be played as part of the show, including early games like Space Invaders and Tetris, classics like Rock Band, Pokemon and The Sims as well as more recent games like Fifa and Wii Sports.
    After touring more than 30 countries including China, the US and Australia, the exhibition came to Madrid between November 2019 and May 2020 courtesy of arts and culture foundation Fundación Canal.

    The LEDs are arranged into colour-coded arches

    Game On’s revamped set-up, which won Smart & Green Design the public vote at this year’s Dezeen Awards in the exhibition design category, relied heavily on multicoloured LED tubes suspended throughout the exhibition space.
    Set against an otherwise dimly lit interior, these nodded to the vector graphics of early video games such as Battle Zone, in which simple lines and curves on a black backdrop were used to create the illusion of three-dimensional spaces.
    LEDs were arranged into colour-coded arches and tunnels to create the impression of architectural elements, demarcating 15 distinct sections and guiding visitors through the exhibition.

    V&A curator Marie Foulston describes five pioneering designs in Videogames exhibition

    “The design follows simple geometries and repetitions as some of the most famous video games did,” Smart & Green Design’s founder Fernando Muñoz told Dezeen.
    “These lines created perspectives and the illusion of a 3D space, despite all the elements being two dimensional.”
    Each section was also signposted through a neon sign proclaiming its theme, which was suspended in the air in a nod to the floating score numbers often found in the top corner of a game’s screen.

    Neon signs read the names of the different sections
    The main challenge for the studio was to balance the buzz and excitement of an arcade with the kind of quiet, contemplative spaces needed to take in the archival objects, sketches and the stories behind them.
    For this purpose, Muñoz developed two distinct spatial typologies.
    While stations for playing the games were placed inside of the cistern’s existing 7.5-metre tall brick arches, each illuminated by an LED frame, the remaining exhibits were housed in “lights tunnels”, running perpendicularly to the arches.

    Stations for playing the video games are integrated into the cistern’s existing brick arches
    “We designed several tunnels using rectangular timber frames with lights integrated into them,” said Muñoz.
    “The rhythm of these structures created the feeling of being inside a separate space and they also hold either walls or vitrines to show the contents.”

    The light tunnels run perpendicularly to the existing brick arches (marked in black above)
    To create these walls, the studio opted for sound-absorbing panels, which had the dual benefit of muffling the noise coming from the gaming area outside as well as being easier to reuse for future exhibitions.
    “We try not to use heavy resources like MDF or drywall, which cannot be reused without generating waste and need a lot of energy both in the assembly and disassembly,” said Muñoz.
    “We try to create lightweight systems that are easily assembled and stored and with standardised dimensions so that they can be reused and adapted to any space or design.”

    Walls are integrated into the light tunnels to house information
    In order to offset the high embodied energy of the LEDs, Muñoz designed the lighting system to be modular, with tubes that are either half a metre, one metre or two metres long, so that they can be efficiently stored and repurposed again and again in different constellations.
    This is part of the studio’s wider strategy to try and cut down the amount of waste produced through temporary installations.

    The walls are made of sound-absorbent panels
    “The exhibitions industry is responsible for a huge amount of waste due to the ephemeral condition of its products,” Muñoz explained.
    “We believe that through design and longterm strategies of collaborating with exhibition organisers, waste can be reduced. We have designed our own carbon calculator and tailored protocols to interact with the administration and coordinators in the exhibitions world.”

    The exhibition was on show until May 2020
    Aside from Game On, other exhibition designs shortlisted for Dezeen Awards 2020 include a memorial filled with items that belonged to victims of gun violence and an installation at Fondazione Prada with 1,400 porcelain plates suspended from the walls of a golden room.
    Although the recipients of the public vote have already been determined, the winners of the official Dezeen Awards, judged by a panel of experts including Norman Foster, Michelle Ogundehin and Konstantin Grcic, will not be announced until the end of November.
    The Game On exhibition took place from 29 November 2019 to 31 May 2020 at Madrid’s Castellana 214. See Dezeen Events Guide for an up-to-date list of architecture and design events taking place around the world.

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  • Creating sets for Normal People took a mixture of intuition and second-hand gems says production designer

    Using second-hand finds to create “clinical but tasteful” spaces reflective of protagonist Marianne Sheridan’s family life drove the set design of hit series Normal People, says production designer Lucy van Lonkhuyzen.Van Lonkhuyzen aimed to create a sense of realism when designing the show, which is set in the small, fictional town of Carricklea in Sligo, Ireland and later in Dublin.
    Making the sets look “lived-in” was one of Van Lonkhuyzen’s main objectives in production design, which she achieved by sourcing all props and details second-hand, from online marketplace Gumtree as well as charity, antique and vintage shops.
    “Finding these things is completely down to chance,” the designer told Dezeen. “That’s why I hoard!”
    “I hate to work with anything new,” she continued. “So I didn’t want to go to any big, major furniture places. I don’t do it and I never will.”
    “I wanted every set to be unique, and for the viewer to see that character in that set. I wanted everything on screen to look the best it possibly could be without looking like a set.”

    Top image and above: The Sheridan house in Sligo. Images by Suzie Lavelle.
    The 12-part production, which first aired in the UK in April 2020, is an adaptation of the best-selling book Normal People by Sally Rooney.

    Along with finding the right props from second-hand sources, the main challenge for Van Lonkhuyzen was forming the sets from the limited visual prompts in Rooney’s original narrative.
    “From a location perspective, Sally Rooney isn’t very descriptive in her books – she lets you kind of do the thinking on it. So it was really tricky,” she said.
    Cold colour palettes emulate Marianne’s family life
    The drama series follows the turbulent relationship between Marianne Sheridan and Connell Waldron – played by Daisy Edgar-Jones and Paul Mescal – as they grow from teenagers to adults.
    Both the novel and TV series centre around Marianne’s complicated home life. Her father, who is deceased, is revealed to have been a domestic abuser, while her brother Alan is portrayed to carry many of the same traits, and is abusive to Marianne throughout the series.

    Connell’s bedroom in Sligo. Image by Suzie Lavelle.
    Van Lonkhuyzen wanted the sets to feed into this difficult dynamic. The Sheridan household is a large country-style estate featuring a “sedatory” interior colour palette of muted blue and grey tones.
    “I wanted the character of Marianne’s mother to be reflected in her [family] house,” Van Lonkhuyzen told Dezeen. “[Denise] is a solicitor who was born in Dublin but now lives in Sligo. She’s not a nice character, but she has taste.”
    “So, inherently, I wanted the Sheridan household to be quite cold, but yet there’s still little pockets of taste in there,” she continued.
    “By doing that, we literally didn’t buy anything new; everything was from auctions or from Gumtree. I didn’t want the house to look like anything else.”
    “If people notice that [the set] was designed… I haven’t done my job”
    The subdued colour palette provides the backdrop for tasteful pieces of art and furniture that Van Lonkhuyzen imagines to have been inherited from parents and grandparents, which she used to convey a sense of controlled sophistication.
    “It’s even in the way the house is laid out – she’d be quite progressive putting the kitchen in the front room, but yet she still has her traditional dining room across the hallway,” said the designer.

    Marianne’s bedroom in Sligo. Image by Suzie Lavelle.
    According to Van Lonkhuyzen, it was important to contrast Marianne’s cold, and at times dark, upbringing to the love-filled relationship that fellow protagonist Connell has with his mother, Lorraine, who works as a cleaner for the wealthy Sheridan family.
    The two characters live in a terraced house in the suburbs, which features warm tones and walls covered with worn wallpaper that is dotted with framed photographs of the mother and son.
    “Lorraine, even though she’s a single mom and money is tight, she has pride in her house,” said Van Lonkhuyzen. “So I wanted to give her a bit of design as well – the kind that didn’t jump out at you, but where everything just blended in.”
    “I’m not talking about colours or palettes here, I’m talking about look,” she continued. “Because, for me, if people notice that it was designed… well then I haven’t done my job.”
    “With shoots like Normal People, your first instinct needs to be right”
    The process of creating realistic sets was made easier by working with the location manager Eoin Holohan, who also happens to be Van Lonkhuyzen’s husband.
    “Locations are so important in anything like this. But also it was mainly just intuition. As soon as you step into place, you think, yeah, this is right,” she said.

    The kitchen in Marianne’s university house in Dublin. Image by Suzie Lavelle.
    “With shoots like Normal People you don’t really have time to think; your first instinct needs to be right, and if it’s not then you’re in trouble,” she continued.
    “I was lucky in that, instinctively, myself and my team got it correct eight or nine times out of 10. Once the Sheridan house was nailed, it made everything a lot easier because you had a basis to work from.”

    Marianne’s Wellington Road house. Image by Lucy van Lonkhuyzen.
    Later in the series, Marianne and Connell leave Sligo to attend university at Trinity College Dublin.
    For Marianne’s university accommodation, which is located on Wellington Road, Van Lonkhuyzen wanted to bring in some of the same design elements seen in her mother’s home, but with a more vibrant and less constrained touch.
    Marianne’s university flat reflects her freedom from hometown
    While the set conveys her new-found independence and freedom that was granted by moving out of her family home, it still shows that she hasn’t quite been able to let go of the style that formed her, said the designer.
    “She’s come from such a cold and clinical, but tasteful, environment, so I wanted to bring a sense of warmth and security into Wellington road.”
    This was formed with the help of colourful, “bourgeois-style” furniture and “much looser” artworks than was seen in the Sheridan home, which hang on pistachio green walls alongside shelves full of random objects and trinkets.

    The living room in Marianne’s Wellington Road house. Image by Lucy van Lonkhuyzen.
    While Marianne’s family home and Wellington road flat were filmed in-situ, other settings were built from scratch in a studio to better host some of the show’s more intimate sex scenes. This included Connell’s bedroom at his family home in Sligo.
    “Connell’s [family] house was tiny, and the bedroom was even smaller. So because of the nature of the scenes, it made complete sense to put it into a studio,” explained van Lonkhuyzen.
    “We built it so we could have a slightly bigger space that was better for camera angles and lighting and privacy, in order to get the right atmosphere for the scene that they needed to get.”

    Connell’s bedroom in Sligo. Image by Lucy van Lonkhuyzen.
    This room was one that Van Lonkhuyzen worried about the most, she explained, as it was important to make it effortlessly seem like any other ordinary bedroom belonging to a boy in his late-teens.
    The room is characterised by its messy, mismatched bedding and posters taped to the wall, which Van Lonkhuyzen confesses she “hates for various reasons”. However, she still managed to get one of her favourite pieces in – a simple yellow and red lamp from the 1980s, found in a nearby charity shop.
    “I was petrified of getting it wrong,” she said. “But then two women with sons in their late teens visited the set one day, and said ‘oh my god this looks exactly like my boy’s bedroom!’, so it turned out perfect.”

    Dressing scenes for Killing Eve was “like finding treasure” says set decorator

    Normal People was first released in the UK online on BBC Three on 26 April 2020, before premiering on RTÉ One in Ireland on 28 April and in the US on Hulu on 29 April. The full series is available to watch on BBC iPlayer.
    Images courtesy of Suzie Lavelle and Lucy van Lonkhuyzen.

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  • Tom Postma Design suspends 1,400 porcelain plates in gold-gilded room at Fondazione Prada

    A Fondazione Prada exhibition about Chinese export porcelain, designed by Dutch firm Tom Postma Design, was housed within three prefabricated timber volumes clad in velvet and real gold leaf.From January to September 2020, The Porcelain Room installation was staged in one large exhibition space in the OMA-designed Torre annexe.
    The Porcelain Room has been shortlisted for this year’s Dezeen Award in the exhibition design category.

    Above: two of the timber volumes were clad in velvet and one in gold leaf. Top image: the final, golden room housed 1,400 porcelain plates
    Visitors passed through the walk-through volumes within it, tracing the history and legacy of Chinese porcelain in Europe and the Middle East.

    The installation progressed in chronological order, showcasing porcelain pieces dating back to the arrival of the Portuguese in south China in the early 16th century, all the way up to the 19th century.
    After passing through the first two rooms, the climactic highlight of the show was the final, gold-gilded room. Here, 1,400 of the approximately 1,700 porcelain pieces in the exhibition were suspended from the walls and ceiling.

    Porcelain pieces were suspended from the walls and ceiling of the Golden Porcelain Room
    This offered a modern reimagining of the porcelain rooms found in European palaces and aristocratic houses of the time, such as the Charlottenburg Palace in Berlin and the Santos Palace in Lisbon.
    Then, China plates and other tableware pieces were used as decorative rather than functional items, arranged into lavish displays that covered most of the visible surfaces including the walls and sometimes even the ceiling like three-dimensional wallpaper.

    The room was a modern interpretation of the royal and aristocratic porcelain rooms of the time
    “These porcelain rooms were the first examples of people using objects designed for a purpose, usually dishes intended for the table, in a completely different way as pieces of a decorative puzzle,” said Jorge Welsh, who curated the exhibition alongside Luísa Vinhais.
    “To bring the original concept into a contemporary context, we designed a dense, abstract pattern in which each piece of porcelain is used rather as if it were a pigment, chosen for its colour and shape, to create a kind of mural that engulfs the exhibition space.”

    Black display cases housed rare made-to-order pieces in the first room
    In contrast to this, the first two volumes were much more muted, covered inside and out in deep brown velvet.
    The introductory room housed some of the first porcelain editions, which were made-to-order for Portuguese and Spanish clients in the 16th and 17th century.
    Of the approximately 150 pieces of this type that remain in the world according to Welsh, 53 were displayed here, set against a deep black backdrop and illuminated by spotlights to allow their rarity to speak for itself.

    The second room showcased tableware shaped like animals, vegetables and fruit
    The second room took the form of a 12-metre long corridor, flanked by display cases on either side that contained later tableware designs, shaped like different animals, vegetables and fruit to cater to Western tastes.
    This passageway led the way into the golden room, with a layout designed in collaboration Welsh and Vinhais, who also co-founded the Jorge Welsh Works of Art gallery.

    The second room acted as a corridor leading into the last
    Using cutouts of each of the hundreds of plates, they created a scale model of the room, which was then transferred into a digital drawing by Tom Postma Design.
    “We checked every single plate and assigned it a unique code, indexing its display position, diameter, typology, the distance from the wall and other data,” Paride Piccinini, an architectural engineer at Tom Postma Design, told Dezeen.
    “Then we attached a life-sized print out of the drawing to the walls in order to drill the supports in exactly the right positions.”

    Welsh and Vinhais designed the pattern using a scale model
    This allowed the team to develop an unobtrusive system of fixings and lighting that kept the overall design clean and minimal.
    “This immersive environment needs effective lighting to able to reach all the pieces in all directions, without blinding the visitors or showing the source of light,” said Piccinini.
    “This issue has been solved with a system of diffused and hidden spotlights, embedded into the walls, the ceiling, the floor and the glass balustrade system.”

    Tom Postma Design developed the reuseable lighting and supports in the Golden Porcelain Room
    The gold gilding, which took a group of artisans five days to apply to the interior and exterior of the volume leaf by leaf, mirrored the colours of the porcelain and reflected light onto the plates from behind.

    Formafantasma designs recyclable displays for Rijksmuseum exhibition

    Aside from the smallest spotlights, the lighting system was developed from reused fixtures from Fondozione Prada’s existing supply. The whole installation was designed to be disassembled and used again.

    Underneath the cladding, the installation consists of modular timber panels
    “The installation is entirely built from timber, with modular panels that can be stored and reused for future exhibitions,” said Piccinini.
    “The metallic supports for the plates, the lighting system, shelves and display cases can also be reused for a similar installation.”
    Other projects nominated for Dezeen Awards include a memorial filled with items that belonged to victims of gun violence and ĒTER’s multi-sensory design for an exhibition about ASMR at ArkDes.
    Photography is by Mark Niedermann.

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  • Horticus creates modular indoor living wall

    Horticus is showcasing its indoor living wall system as part of the Dezeen x Planted collaboration during this year’s London Design Festival.

    Designed by Horticus to bring plants into small indoor spaces, the system combines a hexagonal metal trellis frame that is screwed to a wall with hexagonal terracotta plant pots.
    “By focusing on our desire to nurture our carefully grown houseplants, Horticus rethought the living wall; made it more flexible, added lifestyle features and kept the practice of cultivation,” said the brand.

    Horticus’s modular system can create indoor living walls
    The system of tessellating hexagons means that small or large green walls can be created, with additional units added when required. As the units are modular, plants can be rearranged and replaced according to the owner’s requirements.

    “The Horticus terracotta plant pots can be lifted in and out of the frame for easy repotting or rearranging. The planters can also be watered in situ through a grid of watering holes,” said the brand.

    The small kit contains one frame and three terracotta planters
    For those wanting to add a little plant life into a room the Small Kit contains one powder-coated steel frame and three terracotta planters. For more ambitious indoor gardens the Medium Kit contains six planters and three frames, the Large Kit contains 12 planters and six frames and the Extra Kit has 24 planters and 12 frames.
    Dezeen x Planted
    Exhibitor: HorticusWebsite: www.horticusliving.comContact: info@horticusliving.com
    Planted is a contemporary design event that aims to reconnect cities with nature, which will make its physical debut as part of London Design Festival alongside an online trailer for next year’s main event.
    The Planted x Dezeen collaboration presents a series of projects by international designers that align with the ideals of the Planted design event.

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